David "PRAZ" Prassel
Direction, Design, Lighting, Technology, Production, Porting
California, United States
Summary
20+ YEARS PROFESSIONAL EXPERIENCE
• Extensive professional knowledge as a Designer, Lighting/Cinematics, Producer & Technical Artist.
• I am skilled with collaborating with pre-existing teams, leading teams, working on-site and working remotely across countries and different native languages.
• Experienced working with all business models, game designs and genres.
• Extensive knowledge of multiple game engines including [Unreal] and [Unity] + [Proprietary].
• Skilled with various lighting techniques and familiar with [Baked], [Mixed] and [Real-time].
• Experienced with console development and platform porting.
Skills
3D AnimationGame DesignProduct DesignLevel DesignVideo ProductionTechnical
Software proficiency

Photoshop

Unreal Engine

Unity

Premiere

SpeedTree

Word

Akeytsu

Source 2

Premiere Elements
Productions
Video Game
WWE 2K22
Year
2022
Role
Game Designer
Company
2K
Video Game
Guardians of Orion (Phase 2)
Year
2021
Role
Creative Director, Game Designer, Producer, Technical Artist, Level Designer, UI Designer
Company
DANKIE
Video Game
Guardians of Orion (Phase 1)
Year
2017
Role
Creative Director, Game Designer, Producer, Technical Artist, Level Designer
Company
SPIRAL
Video Game
ORION: Source
Year
2010
Role
Game Designer, Producer
Company
Freelance
Video Game
Incoming
Year
2008
Role
Game Designer, Producer
Company
Freelance