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(UE5) Sci-Fi Valley Town (2024)

Part of a Re-Light series. This is where I utilize pre-existing content & scenes; such as free learning content from Epic Games or from Asset Creators of which I've supported by purchasing their assets.

The process is simple:
1. Open the scene
2. Delete all lights and VFX
3. Relight from scratch.

The goals are unique:
1. Sometimes I am recreating the existing lighting style that was original default.
2. Sometimes I am just creating something fresh while being in the scene.
3. Sometimes I am purposefully creating a new, different look than the original default.
~ The goal for this project was Hyper Realism.
~ Inspired by the look of The Mandalorian & Star Wars.

The asset and scene in this piece is called:
Science Fiction Valley Town

The original default asset and scene were created by:
Scale Y

You can purchase the asset (doesn't include my version) from the Unreal Market Place:
https://www.unrealengine.com/marketplace/en-US/product/science-fiction-valley-town

I am responsible for Tech/Lighting on the ReLight Revamped versions.

Both scenes are UE5 + Lumen.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

NEW
Lighting from the ground up.

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