Part of a Re-Light series. This is where I utilize pre-existing content & scenes; such as free learning content from Epic Games or from Asset Creators of which I've supported by purchasing their assets.
The process is simple:
1. Open the scene
2. Delete all lights and VFX
3. Relight from scratch.
The goals are unique:
1. Sometimes I am recreating the existing lighting style that was original default.
2. Sometimes I am just creating something fresh while being in the scene.
3. Sometimes I am purposefully creating a new, different look than the original default.
~ The goal for this project was Hyper Realism.
The asset and scene in this piece is called:
Siege of Ponthus Environment + ULAT ( Medieval ,Fantasy ,Castle)
The original default asset and scene were created by:
Leartes Studios
You can purchase the asset (doesn't include my version) from the Unreal Market Place:
https://www.unrealengine.com/marketplace/en-US/product/siege-of-ponthus-environment
I am responsible for Tech/Lighting on the ReLight Revamped versions.
Both scenes are UE5 + Lumen.